β‘ Make up a quest in five minutes
Answer five questions and you have a quest: who needs help, what do they need, what three things are in the way, what's the twist, and what's the reward?
1. Who needs help?
A farmer, a queen, a baby dragon, a lighthouse keeper. Someone the heroes will like.
2. What do they need?
Something lost, something broken, someone missing, something to deliver. Keep it simple: "The baker's magic oven has gone cold."
3. Three things in the way
- A place to cross: a river, a maze, a tall tower.
- Someone to talk round: a guard, a giant, a stubborn goat.
- A puzzle: a riddle, a code, a map with a piece missing.
4. A twist
The thing that makes it a story: the villain was only lonely, the treasure was the friends we made, the dragon just wanted a hug. The story idea generator is good for twists.
5. The reward
Gold, a medal, a feast, a new animal friend, the thanks of the whole village. Then play it: how to run a first adventure.