Grown-ups

⚑ Make up a quest in five minutes

Answer five questions and you have a quest: who needs help, what do they need, what three things are in the way, what's the twist, and what's the reward?

1. Who needs help?

A farmer, a queen, a baby dragon, a lighthouse keeper. Someone the heroes will like.

2. What do they need?

Something lost, something broken, someone missing, something to deliver. Keep it simple: "The baker's magic oven has gone cold."

3. Three things in the way

  • A place to cross: a river, a maze, a tall tower.
  • Someone to talk round: a guard, a giant, a stubborn goat.
  • A puzzle: a riddle, a code, a map with a piece missing.

4. A twist

The thing that makes it a story: the villain was only lonely, the treasure was the friends we made, the dragon just wanted a hug. The story idea generator is good for twists.

5. The reward

Gold, a medal, a feast, a new animal friend, the thanks of the whole village. Then play it: how to run a first adventure.

Checked 6 November 2026.

More first adventure guides

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