Grown-ups
Coach Peabody, ready

Chalk a grid, then six rounds of jumping, walking a line and high knees.

Hopscotch Rounds

11 minutes · ages 9 to 12 · Climbers · Jump, Hop, Land

Do the whole list, then do it again.

What you need

  • A wall
  • Chalk or tape
  • A room you can take three steps across.

Before you start

  • Clear the floor. Nothing sharp, nothing glass, nobody small where you are going to land.
  • Land soft: knees bent, knees out, feet flat.
  • A rug or a mat, and nothing sharp where you put your hands.
  • Arms out: make sure nobody is in reach.
Stop straight away if…
  • You feel dizzy or the room spins.
  • Your chest hurts.
  • You can't catch your breath.
  • Something hurts sharply, in one spot.
  • You feel sick.

Stop, sit down, and get a grown-up. Stopping is always the right answer.

The big idea: Springiness — power — is strength and speed at the same time.

🫁 Keeping going🚀 Springiness⚡ Speed🤹 Putting it together🦩 Balance🎯 Aim

All workouts

The whole workout, in words

For a grown-up reading it out, or a teacher printing it. Hopscotch Rounds is 11 minutes for ages 9 to 12 (Climbers), and it needs a wall, chalk.

Warm-up

Arm circles, Leg swings, Squat, Jump and stick, Jog on the spot — about 25 seconds each, nice and easy.

The workout

  1. 6 rounds of: 8 jump and stick · 6 metres of walk the line · 20 seconds of high knees. Rest 20 seconds between rounds.

Cool-down

Calf stretch, Heel to bottom, Butterfly, Reach for your toes — slow and still.

Easier and harder

Easier: land-like-a-cat

Harder: Jump forward each time, and still land perfectly still.

Safety

There is no barbell, dumbbell, bench or bar anywhere in the Gym, and load never goes past a ball or a bag with a book or two in it (from 3rd grade). Every jumping workout teaches landing first. Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

Questions

What if I can't jump?
Every jumping move in the Gym has a no-jump version, and they are listed right there on the move's own page — usually rising onto your toes and lowering slowly, which trains nearly the same thing. Nothing here needs both feet off the floor.
How do I get faster?
Short, fast runs with a proper rest in between, rather than lots of slow ones — speed is practised fresh, not tired. Pumping your arms hard helps more than most people expect, because your legs go at the speed your arms set.

More for grown-ups: how much children need to move, and what makes youth training safe · Fitness School · Ask the Coach

Hopscotch Rounds — ages 9 to 12, 11 minutes, Climbers.
Do the whole list, then do it again.

Warm-up: Arm circles, Leg swings, Squat, Jump and stick, Jog on the spot.
Work: 6 rounds of 8 jump and stick · 6 metres of walk the line · 20 seconds of high knees. Rest 20 seconds between rounds.
Cool-down: Calf stretch, Heel to bottom, Butterfly, Reach for your toes.

You need: a wall, chalk. Room: a room.
Easier: land-like-a-cat
Harder: Jump forward each time, and still land perfectly still.

Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

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