Grown-ups
Coach Peabody, ready

Roll, jump, land still. Four times round, on something soft.

Roll and Tumble

8 minutes · ages 7 to 9 · Movers · Jump, Hop, Land

Do the whole list, then do it again.

What you need

  • A wall
  • A cushion
  • A room you can take three steps across.

Before you start

  • Clear the floor. Nothing sharp, nothing glass, nobody small where you are going to land.
  • Land soft: knees bent, knees out, feet flat.
  • A rug or a mat, and nothing sharp where you put your hands.
  • Arms out: make sure nobody is in reach.
  • If the room spins, sit down until it stops.
  • Ask a grown-up to set this up and stay nearby.
  • Watch the first few rolls: chin tucked, and never over the top of the head.
Stop straight away if…
  • You feel dizzy or the room spins.
  • Your chest hurts.
  • You can't catch your breath.
  • Something hurts sharply, in one spot.
  • You feel sick.

Stop, sit down, and get a grown-up. Stopping is always the right answer.

The big idea: Knowing how to land and how to roll is how a body gets back up unhurt.

💪 Strength🚀 Springiness🤹 Putting it together🔀 Quick changes🦩 Balance🎯 Aim

All workouts

The whole workout, in words

For a grown-up reading it out, or a teacher printing it. Roll and Tumble is 8 minutes for ages 7 to 9 (Movers), and it needs a wall, a cushion.

Warm-up

Arm circles, Leg swings, Squat, Jump and stick — about 25 seconds each, nice and easy.

The workout

  1. 4 rounds of: 4 forward roll · 5 jump and stick · 6 metres of crab walk · 8 tuck-up. Rest 25 seconds between rounds. Chin tucked on every roll. A grown-up watches the first few.

Cool-down

Cat and cow, Reach for your toes, Calf stretch — slow and still.

Easier and harder

Easier: Roll sideways in a ball instead, and step instead of jumping.

Harder: hopscotch-rounds

Safety

There is no barbell, dumbbell, bench or bar anywhere in the Gym, and load never goes past a ball or a bag with a book or two in it (from 3rd grade). Every jumping workout teaches landing first. Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

For you: Watch the first few rolls: chin tucked, and never over the top of the head.

A grown-up should be in the room for this one.

Questions

What if I can't jump?
Every jumping move in the Gym has a no-jump version, and they are listed right there on the move's own page — usually rising onto your toes and lowering slowly, which trains nearly the same thing. Nothing here needs both feet off the floor.
Do I need a grown-up with me?
For the youngest two levels, yes — somebody in the room. For anything that leaves the ground, yes, at any age. And for anything that involves stairs or a climbing frame, always.

More for grown-ups: how much children need to move, and what makes youth training safe · Fitness School · Ask the Coach

Roll and Tumble — ages 7 to 9, 8 minutes, Movers.
Do the whole list, then do it again.

Warm-up: Arm circles, Leg swings, Squat, Jump and stick.
Work: 4 rounds of 4 forward roll · 5 jump and stick · 6 metres of crab walk · 8 tuck-up. Rest 25 seconds between rounds.
  Chin tucked on every roll. A grown-up watches the first few.
Cool-down: Cat and cow, Reach for your toes, Calf stretch.

You need: a wall, a cushion. Room: a room.
Easier: Roll sideways in a ball instead, and step instead of jumping.
Harder: hopscotch-rounds

Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

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