For a grown-up reading it out, or a teacher printing it. Roll and Tumble is 8 minutes for ages 7 to 9 (Movers), and it needs a wall, a cushion.
Warm-up
Arm circles, Leg swings, Squat, Jump and stick — about 25 seconds each, nice and easy.
The workout
4 rounds of: 4 forward roll · 5 jump and stick · 6 metres of crab walk · 8 tuck-up. Rest 25 seconds between rounds. Chin tucked on every roll. A grown-up watches the first few.
Cool-down
Cat and cow, Reach for your toes, Calf stretch — slow and still.
Easier and harder
Easier: Roll sideways in a ball instead, and step instead of jumping.
Harder: hopscotch-rounds
Safety
There is no barbell, dumbbell, bench or bar anywhere in the Gym, and load never goes past a ball or a bag with a book or two in it (from 3rd grade). Every jumping workout teaches landing first. Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.
For you: Watch the first few rolls: chin tucked, and never over the top of the head.
A grown-up should be in the room for this one.
Questions
What if I can't jump?
Every jumping move in the Gym has a no-jump version, and they are listed right there on the move's own page — usually rising onto your toes and lowering slowly, which trains nearly the same thing. Nothing here needs both feet off the floor.
Do I need a grown-up with me?
For the youngest two levels, yes — somebody in the room. For anything that leaves the ground, yes, at any age. And for anything that involves stairs or a climbing frame, always.
Roll and Tumble — ages 7 to 9, 8 minutes, Movers.
Do the whole list, then do it again.
Warm-up: Arm circles, Leg swings, Squat, Jump and stick.
Work: 4 rounds of 4 forward roll · 5 jump and stick · 6 metres of crab walk · 8 tuck-up. Rest 25 seconds between rounds.
Chin tucked on every roll. A grown-up watches the first few.
Cool-down: Cat and cow, Reach for your toes, Calf stretch.
You need: a wall, a cushion. Room: a room.
Easier: Roll sideways in a ball instead, and step instead of jumping.
Harder: hopscotch-rounds
Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.