Grown-ups
Coach Peabody, ready

Rope both ways, a ball to throw, and knees up. Five rounds.

Rope and Toss

11 minutes · ages 9 to 12 · Climbers · Get Your Heart Going

Do the whole list, then do it again.

What you need

  • A soft ball or a rolled-up sock
  • A jump rope
  • A wall
  • A room you can take three steps across.

Before you start

  • Clear the floor. Nothing sharp, nothing glass, nobody small where you are going to land.
  • Land soft: knees bent, knees out, feet flat.
  • A rug or a mat, and nothing sharp where you put your hands.
  • Arms out: make sure nobody is in reach.
  • Light is right. If it's hard to hold, put it down.
Stop straight away if…
  • You feel dizzy or the room spins.
  • Your chest hurts.
  • You can't catch your breath.
  • Something hurts sharply, in one spot.
  • You feel sick.

Stop, sit down, and get a grown-up. Stopping is always the right answer.

The big idea: A rope teaches your hands and your feet to agree, which is a skill before it is fitness.

🫁 Keeping going🚀 Springiness⚡ Speed🤹 Putting it together🦩 Balance🎯 Aim

All workouts

The whole workout, in words

For a grown-up reading it out, or a teacher printing it. Rope and Toss is 11 minutes for ages 9 to 12 (Climbers), and it needs a soft ball, a jump rope, a wall.

Warm-up

Arm circles, Leg swings, March, Jump and stick, Squat — about 25 seconds each, nice and easy.

The workout

  1. 5 rounds of: 12 rope, one foot at a time · 12 jump rope · 8 granny toss · 20 seconds of high knees. Rest 25 seconds between rounds. Trip on the rope? Everybody does. Pick it up and carry on.

Cool-down

Calf stretch, Heel to bottom, Reach for your toes, Cat and cow — slow and still.

Easier and harder

Easier: Hop over a still rope on the floor, and do four rounds.

Harder: jump-rope-minute

Safety

There is no barbell, dumbbell, bench or bar anywhere in the Gym, and load never goes past a ball or a bag with a book or two in it (from 3rd grade). Every jumping workout teaches landing first. Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

Questions

What if I can't jump?
Every jumping move in the Gym has a no-jump version, and they are listed right there on the move's own page — usually rising onto your toes and lowering slowly, which trains nearly the same thing. Nothing here needs both feet off the floor.
How do I get faster?
Short, fast runs with a proper rest in between, rather than lots of slow ones — speed is practised fresh, not tired. Pumping your arms hard helps more than most people expect, because your legs go at the speed your arms set.

More for grown-ups: how much children need to move, and what makes youth training safe · Fitness School · Ask the Coach

Rope and Toss — ages 9 to 12, 11 minutes, Climbers.
Do the whole list, then do it again.

Warm-up: Arm circles, Leg swings, March, Jump and stick, Squat.
Work: 5 rounds of 12 rope, one foot at a time · 12 jump rope · 8 granny toss · 20 seconds of high knees. Rest 25 seconds between rounds.
  Trip on the rope? Everybody does. Pick it up and carry on.
Cool-down: Calf stretch, Heel to bottom, Reach for your toes, Cat and cow.

You need: a soft ball, a jump rope, a wall. Room: a room.
Easier: Hop over a still rope on the floor, and do four rounds.
Harder: jump-rope-minute

Stop straight away if: You feel dizzy or the room spins. Your chest hurts. You can't catch your breath. Something hurts sharply, in one spot. You feel sick. Stop, sit down, and get a grown-up. Stopping is always the right answer.

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