Fooling Two Eyes and One Inner Ear1 / 13

Part One · Two views

In 1968 a team led by Ivan Sutherland built a display that a person could wear on the head. It hung from the ceiling on a mechanical arm, partly because of its weight, and the arm was also one of its two head trackers. The rooms it showed were simple wireframes, boxes drawn in lines, and the Computer History Museum calls it probably the first head-mounted stereoscopic display. It was even see-through, and the second tracker was ultrasonic. Every headset since has had to fake the same three things. It must give each eye its own view, it must give the eyes' focusing something to work with, and it must keep up with a moving head, fast enough that the inner ear does not object. This essay takes the three in turn, then asks what anyone knows about children.

About Fooling Two Eyes and One Inner Ear

A free Grade 8 story from the Peabody library, Level 13. It has 13 short pages and about 1810 words, so it reads in a few minutes.

Words this story teaches

At reading level 13, Peabody's practice works on vocabulary, spelling; the level page says what is in each.

The same topic for other ages

This is the advanced book of three about vr headsets, written for about ages 13 to 16 from the same checked facts.

Every topic at three levels

To print it or save it as a PDF, tap the ⓘ button above the story, then “Print this story”.

More stories at Level 13

All the Level 13 stories, or the whole library.

For teachers: read it to the class, questions and key
Questions and answer key (6)
  1. Why do headsets combine a motion chip with cameras?
    • A. Cameras are the only part that senses turning
    • B. The chip drifts as small errors pile up, and the cameras correct it
    • C. Cameras make the chip report faster
    Show answerB. The chip drifts as small errors pile up, and the cameras correct it
  2. In the vergence-accommodation conflict, what disagrees?
    • A. The two eyes' colors
    • B. The screen's brightness and the room's
    • C. Where the eyes aim and the distance they must focus on
    Show answerC. Where the eyes aim and the distance they must focus on
  3. What does "binocular disparity" mean in this essay?
    • A. The small difference between the images in the two eyes
    • B. The delay between a movement and a new picture
    • C. The weight of a headset
    Show answerA. The small difference between the images in the two eyes
  4. Why does the essay call the 20-millisecond figure a "rule of thumb"?
    • A. It was proved by a law of physics
    • B. It was invented by a headset maker for ads
    • C. It comes from what people notice, and it covers the whole chain
    Show answerC. It comes from what people notice, and it covers the whole chain
  5. What did the 2020 study of 50 children aged 4 to 10 find?
    • A. Every child lost some eyesight
    • B. No significant change in the vision tests, though three children quit early
    • C. The children's balance improved a great deal
    Show answerB. No significant change in the vision tests, though three children quit early
  6. Why does the essay say the debate is about the long run?
    • A. The studies it describes lasted minutes, not years
    • B. Headsets have never been tested
    • C. Every company uses the same age rule
    Show answerA. The studies it describes lasted minutes, not years

For grown-ups: Peabody has no ads, not one, and nothing to sell your child. The Kids Pick, an independent kids' directory, rates its games 90/100. See what other free kids' sites load · Grown-ups, sign in · Already have a profile?