How Are Video Games Made?1 / 14

Part One · One jump

How are video games made? Start with one moment. You press a button, and a character jumps. In that instant, the game has taken in your press, worked out where everything goes next, drawn a new picture and played a sound. Then it does the whole thing again, dozens of times a second. This book follows that one jump backward: into the engine that runs it, the people who built it, and the stages a game goes through before you can play it.

About How Are Video Games Made?

A free Grade 6 story from the Peabody library, Level 11. It has 14 short pages and about 1301 words, so it reads in a few minutes.

Words this story teaches

At reading level 11, Peabody's practice works on vocabulary, spelling; the level page says what is in each.

The same topic for other ages

This is the middle book of three about video games, written for about ages 10 to 13 from the same checked facts.

Every topic at three levels

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More stories at Level 11

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For teachers: read it to the class, questions and key
Questions and answer key (6)
  1. What are the three jobs of one turn of the game loop?
    • A. Draw, save and quit
    • B. Take in input, update the game, and render the picture
    • C. Test, sell and patch
    Show answerB. Take in input, update the game, and render the picture
  2. What does scaling each move by the real time that passed help with, and what is the catch?
    • A. It keeps game speed steady on different computers, but the game becomes less predictable
    • B. It makes sprites bigger, but it costs more memory
    • C. It makes the sound louder, but only on slow computers
    Show answerA. It keeps game speed steady on different computers, but the game becomes less predictable
  3. What does "seed" mean in Minecraft's world generator?
    • A. A plant you grow
    • B. A starting number that makes the same world every time
    • C. A kind of mesh
    Show answerB. A starting number that makes the same world every time
  4. Why does the book call the Red Dead Redemption 2 team figure a round number?
    • A. Credits, outside help and moving staff make an exact count hard
    • B. Game studios never hire anyone
    • C. The number was made up
    Show answerA. Credits, outside help and moving staff make an exact count hard
  5. What happened in Pac-Man on level 256?
    • A. The game ended with a victory screen
    • B. Half the screen turned into scrambled symbols
    • C. The ghosts stopped moving
    Show answerB. Half the screen turned into scrambled symbols
  6. According to the book, which stage has all features and art, with only bugs being fixed?
    • A. Pre-production
    • B. Concept
    • C. Beta
    Show answerC. Beta

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