Max and the Magnet1 / 10

Part One

Max played in the sandpit. His steel key fell out of his pocket. It sank in the sand.

About Max and the Magnet

A free Grade 1 story from the Peabody library, Level 6. It has 10 short pages and about 151 words, so it reads in a few minutes.

Words this story teaches

At reading level 6, Peabody's practice works on phonics (sounding words out), first sounds, sight words; the level page says what is in each.

To print it or save it as a PDF, tap the ⓘ button above the story, then “Print this story”.

More stories at Level 6

All the Level 6 stories, or the whole library.

For teachers: read it to the class, questions and key
Questions and answer key (6)
  1. What fell into the sand?
    • A. Max's magnet
    • B. Max's house key
    • C. Rosa's ball
    Show answerB. Max's house key
  2. What does Max have in his other pocket?
    • A. A toy
    • B. A coin
    • C. A horseshoe magnet
    Show answerC. A horseshoe magnet
  3. What happens when Max holds the magnet over the sand?
    • A. The key jumps up and sticks to it
    • B. The sand sticks to it
    • C. Nothing happens
    Show answerA. The key jumps up and sticks to it
  4. Why do the two magnets push apart when Rosa turns hers around?
    • A. Rosa is pushing
    • B. They are broken
    • C. The same ends push away
    Show answerC. The same ends push away
  5. Why does Max zip his pocket at the end?
    • A. It is cold
    • B. So the key will not fall out again
    • C. He has a new coat
    Show answerB. So the key will not fall out again
  6. What does "push" mean?
    • A. Move away
    • B. Move closer
    • C. Hold still
    Show answerA. Move away

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