πΊοΈ 10 adventure ideas for kids' tabletop games
A first adventure needs a clear goal, a few problems on the way, and a happy ending. Here are ten, all gentle enough for a six-year-old.
The lost pet
A villager's cat has wandered into the forest. Follow the clues: paw prints, a dropped collar, a mew from a hollow log.
The dragon's missing egg
A worried dragon asks the heroes for help. Who took the egg, and why? (A lonely goose thought it was hers.)
The floating island
An island drifts above the clouds. Get up there, map it and find what keeps it floating.
The library mystery
Words are vanishing from the town's books. Follow the inky footprints to a very hungry bookworm.
The broken bridge
The only way to market is broken. Fix it with help from beavers, a troll and some very strong rope.
The pirate's map
A torn map, three pieces, three islands. The treasure turns out to be something better than gold.
The sleepy kingdom
Everyone in the castle has fallen asleep. Find the singing flower that wakes them.
The weather machine
It's snowing in summer. Climb the mountain and fix the inventor's runaway machine.
The robot who lost its spark
A friendly robot has stopped working. Find three parts in three strange places.
The great race
Heroes enter a race across the kingdom: rivers, mazes and a riddle at the finish line.
More first adventure lists
- 10 tips for a kid's first time as game masterTen tips for a kid running a tabletop adventure for the first time: say yes, keep it short, give every player a moment, describe with the senses and let the dice decide.
- 10 name generators for heroes, dragons and kingdomsTen fantasy name generators for kids' stories and games: dragon, wizard, knight, pirate, fairy, elf, robot, mermaid, kingdom and castle names, all free on Peabody.