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Algebra Rules and Properties
Properties of numbers, rules for solving equations and inequalities, and common factoring patterns.
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56 cards
- Commutative property of additionRulea + b = b + a
- Commutative property of multiplicationRuleab = ba
- Associative property of additionRule(a + b) + c = a + (b + c)
- Associative property of multiplicationRule(ab)c = a(bc)
- Distributive propertyRulea(b + c) = ab + ac
- Additive identityRulea + 0 = a
- Multiplicative identityRulea × 1 = a
- Additive inverseRulea + (−a) = 0
- Multiplicative inverseRulea × (1/a) = 1, for a not zero
- Zero property of multiplicationRulea × 0 = 0
- Reflexive propertyRulea = a
- Symmetric propertyRuleIf a = b, then b = a
- Transitive propertyRuleIf a = b and b = c, then a = c
- Addition property of equalityRuleIf a = b, then a + c = b + c
- Multiplication property of equalityRuleIf a = b, then ac = bc
- Substitution propertyRuleIf a = b, then b can replace a in any expression
- Rule for multiplying two negativesRuleThe product is positive
- Rule for multiplying a negative and a positiveRuleThe product is negative
- Rule for dividing two negativesRuleThe quotient is positive
- Subtracting a negativeRulea − (−b) = a + b
- Solve x + 7 = 12Rulex = 5
- Solve 3x = 21Rulex = 7
- Solve 2x − 5 = 9Rulex = 7
- Solve x/4 = 6Rulex = 24
- Solve 5x + 3 = 2x + 15Rulex = 4
- Rule for inequalitiesRuleMultiplying or dividing by a negative number flips the inequality sign
- Solve −2x > 6Rulex < −3
- Solve |x| = 5Rulex = 5 or x = −5
- Solve |x| < 3Rule−3 < x < 3
- Solve |x| > 3Rulex < −3 or x > 3
- FOILRuleFirst, Outer, Inner, Last: multiplying two binomials
- Expand (x + 3)(x + 2)Rulex² + 5x + 6
- Expand (x + 4)²Rulex² + 8x + 16
- Expand (x − 5)²Rulex² − 10x + 25
- Expand (x + 3)(x − 3)Rulex² − 9
- Factor x² + 7x + 12Rule(x + 3)(x + 4)
- Factor x² − 9Rule(x − 3)(x + 3)
- Factor x² − 5x + 6Rule(x − 2)(x − 3)
- Factor x² + 2x + 1Rule(x + 1)²
- Factor 2x² + 6xRule2x(x + 3)
- Sum of cubesRulea³ + b³ = (a + b)(a² − ab + b²)
- Difference of cubesRulea³ − b³ = (a − b)(a² + ab + b²)
- Binomial cubeRule(a + b)³ = a³ + 3a²b + 3ab² + b³
- Solve x² = 49Rulex = 7 or x = −7
- Solve x² − 5x + 6 = 0Rulex = 2 or x = 3
- Midpoint of two numbersRuleTheir average: (a + b)/2
- Cross-multiplicationRuleIf a/b = c/d, then ad = bc
- Adding fractions with unlike denominatorsRuleUse a common denominator first
- Slope between two pointsRule(y₂ − y₁)/(x₂ − x₁)
- Perpendicular to slope 2RuleSlope −1/2
- Distance, rate, timeRuled = r × t
- Percent changeRule(new − old) / old × 100%
- Simple interestRuleI = P r t
- Average (mean) formulaRuleSum of values divided by number of values
- Order of solving with variables on both sidesRuleCollect variable terms on one side, constants on the other, then divide
- Check a solutionRuleSubstitute it back into the original equation
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