Magic Shop

Grown-ups

๐ŸŽฉ From Apprentice to Wizard: the ladder

The shop has three levels, and each is a promise about time. The Rubber Pencil takes a minute; the Wizard tricks take days. Here is what changes on the way up.

Start here: โœ๏ธ The Rubber Pencil ยท Checked

๐ŸŒŸ Apprentice: 44 tricks

Works by itself, or one simple move. It works the first try. An Apprentice trick takes ten minutes or less and starts no later than 2nd grade; the shop's code checks both.

โœจ Conjurer: 29 tricks

A bit of setting up, or ten to twenty minutes of practice. Conjurer tricks bring in setting up before the show and the first routines, where the words matter as much as the hands.

๐ŸŽฉ Wizard: 7 tricks

A real secret move, or a longer routine. Practise over days. Wizard tricks are real sleight of hand and longer routines, and each one says honestly how many days it takes.

When to climb

Perform three Apprentice tricks for somebody before trying a Conjurer one, and three Conjurer tricks before a Wizard one. Performing, not just learning: the shop's badges count only the tricks shown to a real person, because that is the skill the harder tricks need.

Practise until it's boring for you. That's when it becomes amazing for them. A Wizard trick is ready when you can do it ten times in a row without looking at your hands.

โ†‘ All the guides ยท The Magic Shop ยท Pick me a trick ยท For parents and teachers

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