Magic Shop

Grown-ups

๐ŸŽ Which magic kit? An honest guide for grown-ups

A magic kit can be a lovely present, but a child doesn't need one to start: the 80 tricks in the shop use things already in the house, and 8 tricks need nothing at all. Start tonight with The Rubber Pencil, which takes a minute and a pencil, and buy the kit later, knowing what to look for.

Start here: โœ๏ธ The Rubber Pencil ยท Checked

What is usually in the box

Most kits hold the same dozen props: a wand, cups and balls, sponge balls, a ball vase, a coin box, a thumb tip, a change bag, a few special cards, rope or rings, and silks. The number on the lid (fifty, a hundred and fifty, two hundred and more) counts every variation, and a lot of the count is card tricks you could do with an ordinary deck.

The teaching comes as a booklet, often in small print, plus a video link, a code per trick, or the maker's app. Few of them teach how to perform: what to say, where to look, what to do when it goes wrong, or how to put on a show.

What reviews complain about

  • Instructions that are missing, hard to follow for a young reader, or not in your language.
  • Tricks too hard for the age on the box, so a six-year-old can do only a handful.
  • Props that break or go missing, and small pieces that worry parents of younger brothers and sisters.
  • Videos or apps that don't work, or that want a subscription for the useful part.

What to look for before you buy

  • An age on the box that matches your child, and a few tricks a younger child can do the first try.
  • Instructions with a picture for every step, or a video you can open without an account.
  • Sturdy props, and small parts kept away from anyone under four.
  • Something about performing, not only the secrets.

If a kit has those, it is a good present. If you're not sure, start with the free tricks first: a child who has performed three tricks from the kitchen gets far more out of a kit than one who opens it cold.

The no-kit way

Every trick in the shop uses things already in the house, and each has a picture for every step, read aloud. The Magic School path adds the performing a kit leaves out, eight steps from a first trick to a first show; the show kit prints tickets and a wand; and the trick cards make a box of tricks to keep. None of it costs anything, and nothing a child does in it needs an account.

Ready-made shows that need nothing bought:

  • The Kitchen Wizard, ages 5 to 7, about 8 minutes: Five tricks, nothing to practise for more than five minutes, and most of it happens in a bowl of water.
  • The Mind Reader, ages 8 to 10, about 12 minutes: Nobody touches a single secret move. It's all maths, and it all works by itself.
  • The Grand Illusionist, ages 10 to 12, about 15 minutes: A real vanish, a prediction in a sealed envelope, and a finish you walk through.

โ†‘ All the guides ยท The Magic Shop ยท Pick me a trick ยท For parents and teachers

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