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Magic tricks for kids

Start with

The Rubber Pencil Trick

What they see
Transformation
Level
1 Apprentice
Ages
5 to 9
You need
pencil
Open it

All 80 magic tricks for kids

TrickWhat they seeLevelAgesYou needTo learn
The Rubber Pencil TrickTransformation1 Apprentice5 to 9pencil1 minute
The Floating Pencil TrickLevitation1 Apprentice5 to 9pencil5 minutes
The Ghost Pencil TrickLevitation1 Apprentice5 to 10pencil, short pencil, hair tie5 minutes
The Jumping Rubber Band TrickTransposition2 Conjurer6 to 11rubber band15 minutes
The Thumb Off TrickRestoration1 Apprentice5 to 8nothing5 minutes
The Salt Shaker BalanceLevitation1 Apprentice5 to 10salt shaker, salt5 minutes
The Haunted Rubber BandPenetration2 Conjurer6 to 11rubber band10 minutes
The Spooky Floating CupLevitation1 Apprentice5 to 10cup, scissors5 minutes
The Bending SpoonTransformation1 Apprentice5 to 10spoon3 minutes
The Broken Toothpick RestoredRestoration2 Conjurer7 to 11napkin, toothpick, scissors15 minutes
Easy Cups and BallsTransposition3 Wizard7 to 12cup, pom-poms3 to 5 days
The Vanishing PencilVanish1 Apprentice5 to 9pencil5 minutes
The Crayon Mind ReaderPrediction1 Apprentice5 to 9crayons5 minutes
The Stretching FingerTransformation1 Apprentice5 to 9nothing3 minutes
Eleven FingersProduction1 Apprentice5 to 9nothing3 minutes
Race to 100Prediction2 Conjurer7 to 12paper, pencil10 minutes
The Key Card TrickPrediction1 Apprentice5 to 11deck5 minutes
The 21 Card TrickPrediction1 Apprentice6 to 11deck10 minutes
The Four Aces TrickProduction1 Apprentice6 to 11deck5 minutes
The Spelling Card TrickPrediction2 Conjurer6 to 11thirteen cards15 minutes
The Upside-Down CardTransposition2 Conjurer6 to 11deck10 minutes
The Crystal Ball PredictionPrediction1 Apprentice5 to 10deck, paper, marker3 minutes
The Card SandwichTransposition2 Conjurer7 to 12deck15 minutes
The Countdown CardPrediction1 Apprentice6 to 11deck5 minutes
Do As I DoPrediction2 Conjurer7 to 12deck10 minutes
The Rising CardLevitation1 Apprentice6 to 11deck5 minutes
The Levitating CardLevitation1 Apprentice6 to 11deck5 minutes
The Four BurglarsTransposition2 Conjurer6 to 11deck10 minutes
The Card That Keeps Coming BackTransposition3 Wizard10 to 13deck3 to 6 days
Three Friends, Three CardsPrediction1 Apprentice7 to 11deck5 minutes
The Card That CountsPrediction2 Conjurer8 to 13deck15 minutes
Gathering the KingsTransposition2 Conjurer7 to 13deck15 minutes
The Coin FoldVanish2 Conjurer7 to 12coin, square of paper15 minutes
The Coin Through a Small HolePenetration1 Apprentice6 to 11paper, dime, quarter, scissors5 minutes
The Forehead Coin TrickVanish1 Apprentice5 to 10coin2 minutes
Which Hand? Coin TrickPrediction1 Apprentice6 to 11coin5 minutes
The Vanishing CoinVanish3 Wizard8 to 13coin3 to 5 days
The Elbow VanishVanish2 Conjurer7 to 12coin15 minutes
The Coin From Behind Your EarProduction3 Wizard8 to 13coin2 to 4 days
The Glass VanishVanish2 Conjurer7 to 12coin, glass, napkin15 minutes
The Heads or Tails Mind ReaderPrediction2 Conjurer7 to 12coin10 minutes
The Two-Coin JumpTransposition3 Wizard10 to 13quarter3 to 5 days
The Warm CoinPrediction1 Apprentice6 to 10coin, cup5 minutes
The Flying CoinTransposition2 Conjurer8 to 13coin20 minutes
Odd or EvenPrediction1 Apprentice7 to 11coin, cup5 minutes
The Ten Coin JumpTransformation2 Conjurer8 to 13coin10 minutes
Think of a NumberPrediction1 Apprentice6 to 11nothing2 minutes
The 1089 TrickPrediction1 Apprentice7 to 12paper, pencil, envelope5 minutes
The X-Ray Dice TrickPrediction1 Apprentice5 to 10dice3 minutes
The Grey Elephant in DenmarkPrediction1 Apprentice7 to 12nothing3 minutes
The Calculator TrickTransformation1 Apprentice6 to 11calculator3 minutes
The Birthday Mind ReaderPrediction2 Conjurer8 to 13calculator10 minutes
The Secret Number CardsPrediction1 Apprentice7 to 12index card, marker10 minutes
The Lightning CalendarPrediction2 Conjurer8 to 13paper, marker15 minutes
The Secret Partner CodePrediction2 Conjurer7 to 12nothing15 minutes
The Magic ClockPrediction2 Conjurer7 to 12paper, marker10 minutes
The Nine Times FingersPrediction1 Apprentice7 to 11nothing5 minutes
The Knuckle CalendarPrediction1 Apprentice6 to 10nothing5 minutes
The Book TestPrediction2 Conjurer10 to 13book, paper, pencil, envelope15 minutes
The Instant Magic SquarePrediction2 Conjurer10 to 13paper, pencil20 minutes
The Missing DigitPrediction2 Conjurer9 to 13paper, pencil, calculator15 minutes
The Answer in AdvancePrediction2 Conjurer8 to 13paper, pencil15 minutes
The Pepper and Soap TrickTransformation1 Apprentice5 to 9bowl, water, pepper, dish soap2 minutes
The Arrow Flip TrickTransformation1 Apprentice5 to 9glass, water, paper, marker2 minutes
The Disappearing Coin in WaterVanish1 Apprentice5 to 10glass, water, coin, saucer2 minutes
The Glowing Water TrickTransformation1 Apprentice6 to 11glass, water, tonic water, UV light2 minutes
Invisible InkProduction1 Apprentice5 to 10white paper, baking soda, water, cotton swab, grape juice, paintbrush10 minutes
The Upside-Down Water CardLevitation1 Apprentice6 to 11glass, water, index card5 minutes
The Balloon Static WandLevitation1 Apprentice5 to 10balloon, paper strip5 minutes
The Colour-Changing PotionTransformation2 Conjurer6 to 11grape juice, baking soda, glass, water10 minutes
The Obedient EggLevitation1 Apprentice6 to 11egg, glass, water, salt5 minutes
The Floating PaperclipLevitation1 Apprentice6 to 11paperclips, bowl, water, dish soap5 minutes
The Hole in Your Hand IllusionPenetration1 Apprentice5 to 9paper1 minute
The Linking Paper ClipsTransposition1 Apprentice5 to 10paper strip, paperclips2 minutes
The Instant KnotProduction1 Apprentice6 to 11string5 minutes
Walk Through a Piece of PaperPenetration2 Conjurer7 to 12index card, scissors15 minutes
The Torn and Restored NapkinRestoration3 Wizard8 to 13napkin2 to 4 days
The Loop of MysteryTransformation2 Conjurer7 to 12paper strip, scissors15 minutes
The Cut and Restored StringRestoration3 Wizard8 to 13string, scissors2 to 4 days
The Escape LoopsPenetration2 Conjurer7 to 12string15 minutes

The six shelves of the shop

What the levels mean

LevelNameWhat it meansTypical agesHow many
1ApprenticeWorks by itself, or one simple move. It works the first try.5 to 844
2ConjurerA bit of setting up, or ten to twenty minutes of practice.7 to 1029
3WizardA real secret move, or a longer routine. Practise over days.9 to 137

A level 1 trick works the first try, which is the whole point: all a child's attention can go on performing instead of on their hands. 44 of the 80 tricks here are level 1.

Magic tricks with no props at all

8 of these need nothing but your voice and your hands, which makes them the ones to learn for a car journey, a queue or a dinner table: the thumb off trick, the stretching finger, eleven fingers, think of a number, the grey elephant in denmark, the secret partner code, the nine times fingers and the knuckle calendar.

What to learn next, in order

Safety in the Magic Shop

Every step that uses something hot or a bright light is a grown-up's step, whatever the child's age, and Flick says so out loud before it. There is no fire, no flame and nothing sharp in a child's hand anywhere in the shop: scissors cut paper, card and string only, and a cutting step says to ask a grown-up. No trick asks a child to put anything in a mouth, a nose or an ear. Tricks with coins, dice, paperclips or pom-poms carry the AAP's choking note for brothers and sisters under 4, and none of them is offered below kindergarten. The kitchen-science tricks use only food-safe things, and a potion is always for looking at, not for drinking.

Questions parents ask

Are the magic tricks free?

The Magic Shop is free, with no ads and no sign-up. What your child has, has learned and has performed stays on their own device and is never sent anywhere, so there is nothing to lose and no account to make.

What age can a child start doing magic tricks?

About five, with a grown-up nearby. 22 of these tricks start at kindergarten or below, and the easiest of them — the rubber pencil trick, the hole in your hand illusion and the forehead coin trick — take under five minutes. By seven or eight most children can manage card and coin tricks, and by about ten a real secret move.

Do we need to buy a magic set?

No. Every trick here is done with a pencil, a coin, a deck of cards, a rubber band, a cup, paper, string, dice, a calculator or a few kitchen things. If your child still loves magic after a few weeks, a kit or a magic book from the library is a good next step.

Which trick should a beginner learn first?

The Rubber Pencil, which takes a minute and needs only a pencil. Then Pepper Scatter, which works every single time, and the key card trick, the first secret most card magicians ever learn.

Is it bad for children to learn that magic isn't real?

Magic is a performance art, and that is how the whole shop talks about it. Nothing here claims to be a power. What a child gets instead is a secret worth keeping, something to practise, and a reason to stand up in front of people — and the wonder on the other side of it is real enough.

More: easy magic tricks for kids by age, Ask the Magician with 40 questions answered, Magic School, and how to put on a magic show.

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Checked against how Peabody works on 28 October 2026. Written with help from AI, from Peabody's own code and library. Peabody is a learning app, not an assessment: if you're worried about your child's learning, talk to their teacher. How Peabody's pages are made.