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PE games for kids

Start with

Freeze Dance

Children
2โ€“40
Minutes
6
You need
nothing
Room
a room
Open it

11 PE games for a whole class

GameChildrenMinutesYou needRoomAges
Freeze Dance2โ€“406nothinga room4 to 11
Animal Tag3โ€“307nothinga room4 to 11
Jump the River2โ€“307chalka room5 to 12
Simon Says Moves2โ€“406nothinga room4 to 12
Traffic Lights3โ€“407nothinga room4 to 11
Hold It Till It Comes Back3โ€“126a soft balla room7 to 14
Roll an Animal2โ€“306nothinga room4 to 11
Everybody's It4โ€“306nothinga park or a hall6 to 12
The Relay With No Queue6โ€“408a shoea park or a hall6 to 14
Captain's Coming3โ€“407nothinga room5 to 12
Pass the Pose3โ€“305nothinga room5 to 14

The two rules that make them work

Everybody moves at once. A relay where twenty-eight children queue so four can run gives most of the class about ninety seconds of activity in a half-hour lesson. Every game here has the whole room moving in its own space.

Nobody is eliminated. Knockout games sit down the children who most need the movement, in front of everyone, first. A team here can race a clock or a task, but a child is never ranked against another child โ€” the wording that would do it is refused by our own tests.

Class workouts

WorkoutAgesMinutesChildrenWhat it is
Everybody Moves6 to 9126โ€“40A good class has everybody moving at once, not queuing for a turn.
The Whole Hall9 to 12156โ€“40A class of thirty should be thirty children moving, not four moving and twenty-six waiting.
Corners6 to 9126โ€“40There are more ways of getting across a room than running, and children should own all of them.

What the guidelines ask for

SHAPE America recommends 150 minutes a week of instructional physical education for elementary children and 225 for middle and high school, plus 20 minutes of daily recess โ€” and says plainly that recess is not PE and must not be used to meet a PE requirement. One study of US elementary schools found PE actually offered about twice a week, averaging 78 minutes; recess fared better at about 137 minutes a week.

Running it with thirty children

  • Mark out an arm's length per child before you start, and keep anything that jumps away from the walls.
  • Read the five stop signals to the class once: dizzy, chest hurts, can't catch your breath, a sharp pain in one spot, feeling sick.
  • Every move has an easier and a harder version and a no-jump swap, so one activity fits a mixed class.
  • No equipment a school would have to buy. Chalk, a soft ball, a few cushions and some shoes for markers covers all of it.

Is this safe for a school?

There is no barbell, dumbbell, kettlebell, bench or bar anywhere in the Gym โ€” the words are not even in its data, so a future workout cannot reach for one. The heaviest thing a child ever picks up is a ball, a towel, or a backpack with a book or two in it, and only from 3rd grade; nothing goes overhead with anything in the hands below 4th grade, and nothing anywhere puts weight on a head or a neck. The two youngest levels have no clock to race. Every workout that leaves the ground teaches landing first, in its own warm-up, and every workout page carries the same five stop signals โ€” dizzy, chest hurts, can't catch your breath, a sharp pain in one spot, feeling sick โ€” read aloud before any clock starts.

Why nothing here mentions weight

The Gym never mentions weight, shape, size or calories, and never suggests eating less. About sixty of those words are refused in the code itself, in every line a child reads, including the spoken ones. What it says instead is strong, fast, springy, steady and bendy โ€” and that food is fuel.

Questions

What makes a good PE game?

Everybody moving at the same time, no elimination, a rule you can say in one sentence, and something to change when it gets easy. Every game here lists three ways to change it.

Do these need equipment?

8 of the 11 group games need nothing at all. The rest want chalk or tape, a soft ball, some cushions, or shoes as markers.

Where do these come from?

The way this section thinks about fitness โ€” ten general physical skills, three ways to move, "do it right, do it right every time, then do it fast", and ending a session with a game โ€” comes from CrossFit's published training model and its CrossFit Kids program. Peabody is not affiliated with them. The safety rules here are our own, and in several places stricter.

Nothing is sent anywhere

The Gym is free, with no ads and no sign-up. There is no camera, no pose detection and no leaderboard. What your child has done and their own best times stay on their own device and are never sent anywhere, so there is nothing to lose and no account to make.

Teacher? Share this page to Google Classroom. Children open it with no sign-up.

Send this to yourself

We'll email you this page and a link that opens your child's Peabody on any phone, tablet or computer. It's the only email we'll send.

Checked against how Peabody works on 29 October 2026. Written with help from AI, from Peabody's own code and library. Peabody is a learning app, not an assessment: if you're worried about your child's learning, talk to their teacher. How Peabody's pages are made.