Magic tricks with coins
15 tricks you can do with a coin. Start with these three.
Checked against the shop on ยท Flick ๐ฐ ยท Not sure? Pick me a trick
About these tricks
Coin magic is where most magicians first meet real sleight of hand. A coin is small enough to hide in a fist and shiny enough that everybody watches it, which is exactly why it can disappear. The easiest tricks here hide it in a fold of paper or a glass of water; the hardest ones are real secret moves.
Practise the hard ones in front of a mirror until your hand looks relaxed, because a tight fist gives the secret away. Any coin works, and a big one is easier to see from across a room. Coins are a small-parts risk for anybody under four, so keep them out of reach, and put them back in a purse when the show is done.
By level, 6 Apprentice (works the first try), 6 Conjurer (a little practice) and 3 Wizard (days of practice). They come off 2 shelves of the shop, most from The Coin Counter (14) and The Potion Lab (1). What you need most often: a coin (15), a cup or glass (4), paper (2). 1 trick has a step a grown-up does (something hot or a bright light), and 15 tricks carry the choking note for brothers and sisters under 4. The quickest to learn is The Forehead Coin (2 minutes); the longest is The Two-Coin Jump (3 to 5 days).
๐ช The Coin Counter (14)
- The Forehead Coin๐ Apprentice ยท 2 minutes ยท ages 5 to 10You press a coin onto your friend's forehead and challenge them to wiggle it off without using their hands.You need: a coin
- The Impossible Hole๐ Apprentice ยท 5 minutes ยท ages 6 to 11There's a hole in a piece of paper exactly the size of a small coin.You need: a sheet of paper, a dime, or any small coin, a quarter, or any big coin and kid scissors
- Which Hand?๐ Apprentice ยท 5 minutes ยท ages 6 to 11Your friend hides a coin in one fist behind their back while you look away.You need: a coin
- The Warm Coin๐ Apprentice ยท 5 minutes ยท ages 6 to 10Five coins sit in a cup.You need: five coins and a paper or plastic cup
- Odd or Even๐ Apprentice ยท 5 minutes ยท ages 7 to 11A friend secretly drops some coins into a cup, and only they know how many.You need: ten coins and a paper or plastic cup
- The Heads or Tails Mind Readerโจ Conjurer ยท 10 minutes ยท ages 7 to 12You turn your back while somebody spreads a handful of coins on the table and turns over as many as they like, counting out loud as they go.You need: six coins
- The Ten Coin Jumpโจ Conjurer ยท 10 minutes ยท ages 8 to 13You lay ten coins in a row and set a friend a challenge: make five piles of two, but every coin must jump over exactly two coins to land on another.You need: ten coins
- The Coin Foldโจ Conjurer ยท 15 minutes ยท ages 7 to 12You wrap a coin up in a square of paper and let everybody feel it in there.You need: a coin and a square of paper about four inches across
- The Elbow Vanishโจ Conjurer ยท 15 minutes ยท ages 7 to 12You rub a coin into your elbow to make it disappear, and it drops on the table instead.You need: a coin
- The Glass Vanishโจ Conjurer ยท 15 minutes ยท ages 7 to 12A coin sits on the table under an upside-down glass, which is covered by a napkin.You need: a coin, a clear glass or plastic cup and a cloth napkin or handkerchief with a hem
- The Flying Coinโจ Conjurer ยท 20 minutes ยท ages 8 to 13You hold a coin in each closed hand, and a friend balances two more on your fingernails.You need: four coins
- The Coin From Behind Your Ear๐ฉ Wizard ยท 2 to 4 days ยท ages 8 to 13You show both hands empty, reach behind somebody's ear, and bring out a coin.You need: a coin
- The Vanishing Coin๐ฉ Wizard ยท 3 to 5 days ยท ages 8 to 13You take a coin in your right hand, show it, and drop it into your left.You need: a coin
- The Two-Coin Jump๐ฉ Wizard ยท 3 to 5 days ยท ages 10 to 13You put one coin on each palm and slap both hands face down on the table.You need: two quarters
๐งช The Potion Lab (1)
โ The Magic Shop, every trick on six shelves ยท Coin tricks for kids, the full table ยท For parents and teachers