Magic Shop

Grown-ups

Magic tricks with coins

15 tricks you can do with a coin. Start with these three.

Checked against the shop on ยท Flick ๐Ÿฐ ยท Not sure? Pick me a trick

About these tricks

Coin magic is where most magicians first meet real sleight of hand. A coin is small enough to hide in a fist and shiny enough that everybody watches it, which is exactly why it can disappear. The easiest tricks here hide it in a fold of paper or a glass of water; the hardest ones are real secret moves.

Practise the hard ones in front of a mirror until your hand looks relaxed, because a tight fist gives the secret away. Any coin works, and a big one is easier to see from across a room. Coins are a small-parts risk for anybody under four, so keep them out of reach, and put them back in a purse when the show is done.

By level, 6 Apprentice (works the first try), 6 Conjurer (a little practice) and 3 Wizard (days of practice). They come off 2 shelves of the shop, most from The Coin Counter (14) and The Potion Lab (1). What you need most often: a coin (15), a cup or glass (4), paper (2). 1 trick has a step a grown-up does (something hot or a bright light), and 15 tricks carry the choking note for brothers and sisters under 4. The quickest to learn is The Forehead Coin (2 minutes); the longest is The Two-Coin Jump (3 to 5 days).

๐Ÿช™ The Coin Counter (14)

๐Ÿงช The Potion Lab (1)

โ†‘ The Magic Shop, every trick on six shelves ยท Coin tricks for kids, the full table ยท For parents and teachers

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