Magic tricks for 12-year-olds
16 tricks in the shop fit a 12-year-old. Start with these three.
Checked against the shop on · Flick 🐰 · Not sure? Pick me a trick
Magic at 12
The shop is built for ages five to eleven, so twelve is its top shelf, and the list is short. These are the tricks that still take real work at twelve: the Wizard sleights, the cut-and-restored routines and the mind-reading tricks with the hardest maths. Flick is writing more for this age.
A twelve-year-old who has done these is past the shop's ladder and ready for the next step: a library book on magic, a longer routine of their own, or teaching a younger child. The most useful thing at twelve is a show of four tricks performed until it is smooth.
By level, 10 Conjurer (a little practice) and 6 Wizard (days of practice). They come off 4 shelves of the shop, most from The Mind Reader's Corner (6) and The Coin Counter (5). What you need most often: a coin (5), paper (5), a pencil (4). 1 trick has a step a grown-up does (something hot or a bright light), and 5 tricks carry the choking note for brothers and sisters under 4. The quickest to learn is The Ten Coin Jump (10 minutes); the longest is The Two-Coin Jump (3 to 5 days).
Buying a magic set for a 12-year-old? Read which magic kit, honestly first: most tricks on this page need only what is already in the house.
🃏 The Card Cabinet (3)
- The Card That Counts✨ Conjurer · 15 minutes · ages 8 to 13You hand a friend ten cards, Ace to 10, and turn your back.You need: a deck of cards
- Gathering the Kings✨ Conjurer · 15 minutes · ages 7 to 13You show four Kings and put them on top of the deck.You need: a deck of cards
- The Card That Keeps Coming Back🎩 Wizard · 3 to 6 days · ages 10 to 13Your friend picks a card and you lose it in the middle of the deck.You need: a deck of cards
🪙 The Coin Counter (5)
- The Ten Coin Jump✨ Conjurer · 10 minutes · ages 8 to 13You lay ten coins in a row and set a friend a challenge: make five piles of two, but every coin must jump over exactly two coins to land on another.You need: ten coins
- The Flying Coin✨ Conjurer · 20 minutes · ages 8 to 13You hold a coin in each closed hand, and a friend balances two more on your fingernails.You need: four coins
- The Coin From Behind Your Ear🎩 Wizard · 2 to 4 days · ages 8 to 13You show both hands empty, reach behind somebody's ear, and bring out a coin.You need: a coin
- The Vanishing Coin🎩 Wizard · 3 to 5 days · ages 8 to 13You take a coin in your right hand, show it, and drop it into your left.You need: a coin
- The Two-Coin Jump🎩 Wizard · 3 to 5 days · ages 10 to 13You put one coin on each palm and slap both hands face down on the table.You need: two quarters
🔮 The Mind Reader's Corner (6)
- The Birthday Mind Reader✨ Conjurer · 10 minutes · ages 8 to 13Somebody does a string of sums on a calculator starting from the day of their birthday.You need: a calculator, or a calculator app
- The Lightning Calendar✨ Conjurer · 15 minutes · ages 8 to 13You draw a month on a sheet of paper.You need: a sheet of paper and a marker
- The Book Test✨ Conjurer · 15 minutes · ages 10 to 13Before the show you seal a prediction in an envelope.You need: a chapter book with at least 110 pages, a sheet of paper, a wooden pencil and an envelope
- The Missing Digit✨ Conjurer · 15 minutes · ages 9 to 13A friend writes any big number, does a quick sum with it, and crosses out one digit of the answer while your back is turned.You need: a sheet of paper and a wooden pencil
- The Answer in Advance✨ Conjurer · 15 minutes · ages 8 to 13A friend writes any four-digit number to start a sum, and you write something on a paper and fold it up.You need: two sheets of paper and a wooden pencil
- The Instant Magic Square✨ Conjurer · 20 minutes · ages 10 to 13Somebody names any number from 30 to 99.You need: a sheet of paper and a wooden pencil
📄 The Paper and String Drawer (2)
- The Torn and Restored Napkin🎩 Wizard · 2 to 4 days · ages 8 to 13You tear a paper napkin into pieces, screw them into a ball, blow on it, and open it out.You need: two napkin
- The Cut and Restored String🎩 Wizard · 2 to 4 days · ages 8 to 13You show a long piece of string, cut it in half in the middle, and tie the ends together.You need: two string and kid scissors
↑ The Magic Shop, every trick on six shelves · Easy magic tricks for kids, by age · For parents and teachers